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Art
444 Lecture Notes
Flash MX 2004 Lecture
Notes
Modifying
Simple Graphics (Chapter 3)
- Selecting
objects: a Flash object is made up of segment of separate elements
using lines & curves. Select each segment to select an entire object.
Use shift-select (Mac) to add to your selection when using the arrow
tool.
- Arrow
tool: use to select line segments & fills
- Selection
rectangle: allows you to select an entire object or partial elements
in a single operation.
- Lasso
tool: allows you to draw a selection area
- Repositioning
elements: use the arrow tool, for more precise repositioning use
the four arrow keys.
- Repositioning
elements numerically: change the x y coordinates of an object in
the properties window.
- Cut,
copy & paste: use cut, copy and paste commands from the Edit
menu as well as Paste in Place.
- Duplicating
a selection: command + D key or Edit> Duplicate
- Editing
existing elements with assistance: select a line with the curves
you want to edit and apply Modify> Smooth or Straighten.
- Moving
end points: use arrow tool or subselection tool
- Reshaping
line & curves: use the arrow tool to select a point and move
it. Use the subselection tool to manipulate anchor points & Bezier
curves.
- Adding/deleting
anchor points: select anchor points on a Bezier curve with the subselection
tool and apply delete.
- Reshaping
fills: fills have outlines that can be manipulated with the pen,
selection, and subselection tools.
- Resizing,
rotating, or distorting objects: use the free-transform tool with
options for changing scale, rotation, skewing, or distorting an object.
- Transform
panel:
Window>Design Panels>Transform. Use this panel for numeric-based
transformations.
- Reorienting
graphic elements: Modify>Transform> Rotate or Flip (horizontal
or vertical)
- Modifying
strokes: use ink bottle to change color of an existing stroke or
use properties panel to change color or stroke style.
- Eraser
tool: options include different brush sizes, shapes and mode (erase
fills, erase lines, erase selected fills, erase inside).
- Modifying
fill colors: use paint bucket to change the color of an exisitng
fill.
- Creating
solid colors: Window>design Panels> Color Mixer or Color Swatches
panel
- Creating
new gradients: create in the color mixer panel. Gradients can be
linear or radial. Define the color for each pointer in the gradient
panel by clicking on it and selecting a color form the pull-down menu
or from the Mixer panel. Determine how wide each band of color will
be with the slider. Add additional colors by clicking just below the
gradient bar to add a new color pointer. Tip: gradients may also have
transparency. Select the pointer color you wish to make transparent
and with with Mixer panel change the alpha of the color to 0%.
- Applying
gradients: use the paint bucket or paint a gradient fill with the
brush tool (make sure Lock Fill modifier is unchecked in options).
Modify the fill color's center point by clicking on a new point
in the shape with the paintbucket.
- Fill-transform
tool:
modify the gradient fill's center point, size and placement (rotate
the fill).
- Applying
attributes of one graphic element to another: use Eyedropper tool
and click it on the fill you want to copy. The tool will change to the
Paint Bucket icon and can used to fill another shape.
- Converting
lines to fills: Modify> Shape> Convert Lines to Fills
- Expand
fill: Modify> Shape> Expand Fill
- Soften
fill edges: creates a nice vector-based blurred effect to objects.
Modify> Shape> Soften Edges
Complex
Graphics On A Single Layer (Chapter 4)
- Intersecting
lines: drawing lines over existing lines will segment the line underneath.
- Intersecting
lines & fills: drawing lines over existing fills will segment
the shape underneath.
- Interacting
shapes: a new fill of using same color will create a new shape.
If the fills are different colors, the second one replaces the first
in new areas that overlap.
- Grouping
objects: group objects are no longer individually editable and stop
interacting with other objects on the same layer. Modify >Group or
command key + G. Note: to edit individual strokes or fills included
in a group, you must double click the grouped object to access the group's
timeline.
- Repositioning
grouped objects: you can move, transform (scale, rotate & skew)
a group of objects as a whole with the Free-Transform tool or panel.
- Editing
grouped objects: to edit individual strokes or fills included
in a grouped object, you must double click the grouped object to access
the its timeline. Note: once grouped, the Paint Bucket or Pencil tools
will not be effective unless you access its timeline. Note: return to
Document Editing mode by clicking on scene name at the top left of the
document menu or Edit>Edit all.
- Stacking
order: changes the stacking order a grouped object. Modify> Arrange
menu (bring to front, bring forward, send backward, send to back).
- Aligning
elements: Window>Design Panels> Align Panel
- Complex
Paint Brush modes: options include paint normal, paint fills, paint
behind, paint selection, paint inside.
- Applying
gradients to multipart shapes: use the paint bucket w/ Lock Fill
Modifier deselected to apply a gradient to each shape separately; select
Lock Fill Modifier to apply one gradient across multiple shapes.
- Complex
Eraser Modes: options include erase normal, erase fills, erase lines,
erase selected fills, erase inside.
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